AI Insights · Timothy · July 2022
Top 5 Slime Games on iOS in Israel: Q2 2022 Performance
Explore the performance trends of the top 5 slime games on iOS in Israel during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 slime games on the iOS platform in Israel showcased varied performance trends in terms of weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a detailed overview.
Slime Games: ASMR Simulator experienced fluctuating weekly revenue, peaking at around $36 in the first week of April, and then gradually declining to approximately $7 by mid-June. Weekly downloads remained relatively low, peaking at 22 in early April and ending the quarter with about 5 downloads per week.
World of Slime Simulator Games showed a varied revenue trend, with a high of $20 in early April and a low of $1 at the end of June. Active users saw a decline from 63 in early April to 41 by the end of June. Weekly downloads were minimal, with a peak of 8 in early April.
Fluid Simulation had a notable weekly download performance, starting at 98 in late March, peaking at 130 in mid-May, and ending at 58 by the end of June. Revenue peaked at $30 in mid-April but saw zero revenue in multiple weeks. Active users peaked at 320 in mid-May, with a gradual decline to 197 by the end of June.
Super Slime Simulator maintained steady weekly downloads, starting at 195 in late March and ending at 144 by the end of June. Revenue saw intermittent peaks, with $20 in mid-May and $12 in mid-June. Active users peaked at 731 in early April, showing a declining trend to 513 by the end of June.
Virtual Slime had modest weekly downloads, peaking at 52 in early April and ending at 14 by the end of June. Revenue was minimal, peaking at $14 in early May. Active users saw a peak of 143 in early April and a decline to 86 by the end of June.
For more detailed insights and data, visit Sensor Tower.